FAILHORROR™
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A-ANABELA / CHARACTER FILE

ANABELA

Pawn shop cursed doll

ANABELA is an original pawn shop cursed doll in fictional Santa Vela. The design and behavior below follow the existing character bible; production dimensions are proposals. The complete original legend and everyday conflict are preserved below in Spanish.

Design proposals v1.0. New physical traits and measurements need creative approval. Master images and videos have not been generated.

01 / ORIGINAL SOURCE

Complete biography

Original biography preserved in Spanish. Technical sections and navigation are available in English and Spanish; image and video prompts use English.

FAILHORROR — BIBLIA DE PERSONAJE V1.0 PERSONAJE: ANABELA ARQUETIPO DE REFERENCIA: Annabelle TIPO NARRATIVO: muñeca maldita de casa de empeños UNIVERSO: Santa Vela, norte de México; adaptación a Latinoamérica. ESTADO: Propuesta creativa pendiente de aprobación de canon.

BIOGRAFÍA Y MITO URBANO Abandonada en una casa de empeños de Santa Vela, cambia de lugar por las noches; nadie puede devolverla porque perdió el ticket.

APARIENCIA ORIGINAL Y DIRECCIÓN DE ARTE Porcelana agrietada, trenzas de hilo negro, vestido de manta azul y delantal bordado; sin reproducir la muñeca cinematográfica.

PERSONALIDAD, CONDUCTA Y RITMO Solemne, silenciosa y posesiva. Debe interpretar el terror de forma absolutamente seria, sin guiños cómicos a cámara. Mantener gestos mínimos, pausas incómodas y silueta consistente entre capítulos.

REGLA SOBRENATURAL / MECÁNICA El arquetipo descrito marca el tipo de amenaza, pero los poderes, rituales y objetos distintivos se reinterpretan con reglas originales del universo Santa Vela. El montaje oculta efectos complejos y revela solo lo necesario para el chiste.

CONFLICTO CON LA VIDA LATINOAMERICANA Las garantías, el tianguis y los recibos.

GAG Y EPISODIO DEBUT No hay devoluciones

TRES EPISODIOS POSIBLES El ticket perdido; La bendición; Oferta tres por dos

LENGUAJE VISUAL Y DE SONIDO Terror realista con luz motivada por calles, casas, comercios y electrodomésticos. Diseñar motivo sonoro original y no reutilizar música ni efectos reconocibles. Cámara fija o movimientos suaves; acción de 5 segundos por plano; microepisodios finales de 15–45 segundos, vertical 9:16. Sonido cotidiano mexicano como remate cuando sea pertinente.

RELACIONES CON EL RESTO DEL ELENCO Puede cruzarse de forma ocasional con Jacinto, Chuy, Miguel Mayorga, Gaspar Flores o NULO, pero debe tener conflictos y gags autónomos. NULO conserva su estatus de figura original transversal.

SEGURIDAD Y DIFERENCIACIÓN No recrear máscaras, vestidos, patrones de maquillaje, frases célebres ni escenas distintivas de franquicias. Usar utilería inocua y montaje; no representar violencia gráfica contra menores ni animales. Revisar nombres, imágenes y autorizaciones antes de explotación comercial.

ENTREGABLES PENDIENTES Aprobar nombre definitivo; character turnaround frontal, tres cuartos, perfil, espalda y props; paleta cromática; prompt maestro de continuidad; referencia de sonido; primer clip de prueba; controles de calidad de identidad y coherencia.

02 / PRODUCTION SHEET

Identity and role

Pawn shop cursed doll

03 / PRODUCTION SHEET

Design status

Production sheet v1.0 · new traits and measurements proposed · master images and video pending. This sheet does not turn the biography into approved canon.

04 / PRODUCTION SHEET

Face, body and scale

Production scale / proposal: Proposed height 42 cm; rigid porcelain silhouette

05 / PRODUCTION SHEET

Costume / shape and materials

Cracked porcelain, black thread braids, blue unbleached-cotton dress and an embroidered apron; original face and crack map.

06 / PRODUCTION SHEET

Props and defining features

Retain only objects and elements specified in appearance. Add no weapons or accessories by model interpretation.

07 / PRODUCTION SHEET

Palette and textures

Proposed sRGB swatches: manta blue #6E8A9A, porcelain #D4CEBF, thread #202525

08 / PRODUCTION SHEET

Performance and gestures

Changes position only across a motivated cut; in the locked test turns her head slightly toward an empty receipt holder.

09 / PRODUCTION SHEET

Continuity rules

Lock face or mask, silhouette, palette, materials, seam placement, prop count and handedness. Photograph resting props. Proposed primary work prop is held on the right unless the source fixes another side (NULO: left). Never mirror references. Record every episode change.

10 / PRODUCTION SHEET

12 production references

A-ANABELA_REF_01_FRONT; 02_THREE_QUARTER; 03_PROFILE; 04_BACK; 05_IDENTITY_DETAIL; 06_PROP_DETAIL; 07_MATERIAL; 08_SILHOUETTE; 09_NIGHT; 10_WALK; 11_REACTION; 12_STREET. Every view is a separate frame. For phenomena and house use location plates and effect layers instead of body turnaround. All await generation and approval.

11 / PRODUCTION SHEET

Master image prompt (EN)

Original grounded cinematic Latin American horror design: ANABELA, pawn shop cursed doll. Cracked porcelain, black thread braids, blue unbleached-cotton dress and an embroidered apron; original face and crack map. Scale: Proposed height 42 cm; rigid porcelain silhouette. Palette: manta blue #6E8A9A, porcelain #D4CEBF, thread #202525. Physically plausible photographed materials, serious restrained presence, no humorous pose. Neutral lighting, isolated full silhouette or location plate for a bodiless phenomenon, 10 percent empty margins, no collage, no text, no brands. Preserve every defining feature from the identity reference. New production measurements are design proposals.

12 / PRODUCTION SHEET

8-second performance test (EN)

Single locked-off eight-second realistic cinematic shot, vertical 9:16. Use the approved master when available; until then label output exploratory. Character or phenomenon: ANABELA. Cracked porcelain, black thread braids, blue unbleached-cotton dress and an embroidered apron; original face and crack map. Changes position only across a motivated cut; in the locked test turns her head slightly toward an empty receipt holder. Warm motivated street light with soft cool fill. Continuous shot. The action must be understandable with the sound muted. No dialogue, no text, no lip-sync, no comedy performance; the everyday interruption carries the humor. Keep identity, scale, anatomy, costume, palette and prop count stable.

13 / PRODUCTION SHEET

Generation constraints (EN)

No dialogue, captions, speech bubbles, readable text, lip-sync, comic dance, cartoon rendering, celebrity likeness, borrowed franchise design, gore, extra limbs, identity morphing, outfit changes, duplicated props, mirrored handedness, camera orbit, jump cuts or uncontrolled zoom.

14 / PRODUCTION SHEET

Sound and silent comprehension

Original task or material foley; restrained local ambience. No dialogue, vendor calls or franchise music. Sound may reinforce the beat but must not explain it. Test comprehension with sound off.

15 / PRODUCTION SHEET

Quality control

1 Stable identity/shape; 2 silhouette and scale; 3 materials/palette; 4 props and handedness; 5 anatomy or VFX layers; 6 camera and light; 7 serious performance; 8 meaning understood without audio or text. Each criterion: PASS/FAIL + note. For NULO also check six keys, opaque visor, incomplete circle and two-second final pause.

16 / PRODUCTION SHEET

Delivery, archive and pending work

A-ANABELA_TEST_001_<MODEL>_v001.mp4 + sidecar with prompt, references, model, settings, date, cost, operator and license. P0: master, turnaround, details, identity approval and test. P1: foley and edit. No final render has been generated in this delivery.